Yevelda Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a black broad hat and black clothes. She has done her best to style her white hair to look like a famous performer. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Slave Trader, Yevelda learned a great deal about her mother's area of expertise. Her childhood dream was to be a Courier, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Job, Family. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Neega Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely white suit with yellow socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Mayor in town.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a slave trader again
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 4 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp.
Ahinar LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: This woman loves writing and to teach people writing more than just about anything. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Bounty Hunter business at a young age. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Ahinar never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Antitoxin.
Sun Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her sword. Her fur is red and very short. Her blue unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the north. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a pair of adventurers, Sun grew up listening to her father's many stories. Her childhood dream was to be a Miner, but she was a colossal failure. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and she wants to meet her childhood hero
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. Azurite (13 gp). Coral (120 gp). Moss agate (13 gp).
Harvest Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy beige fur. Her face is scarred and worn.
Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Disease. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Eye agate (16 gp).
Fulbar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears skinny pants and wears a red and black robe with the hood down. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: Fulbar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: Gifted from a young age, Fulbar studied abroad. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 80 pp. Bloodstone (20 gp). Violet garnet (600 gp). White pearl (100 gp). 3 Acid flasks.
Falkrunn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She has a long chestnut ponytail with little hanging trinkets. Her green eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants to get laid; and she's in love
Flaws: Shy, Hedonist. Bonds: Immigrant, Enemies, Has a crush. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Adrik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has always had a great fascination with Gnomish culture. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to a criminal king-pin and mafia family As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Ugly, Racist. Bonds: Enemies, Criminal record. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). 1 Backpack.
Hugolina Washington, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a black mohawk this woman's hair draws a lot of attention. Her fierce gray eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Athletic, Joker. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Lapis lazuli (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
