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NPC Generator

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Advanced [show]


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has a small bristly mustache and wavy brown hair. This green eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Bertram Honeypot, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp.


Social Check DCs


Gennal Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet tunic with grey highlights, and long yellow pants that bunch up around his shoes. He has a brown handlebar mustache and slicked back brown hair. He has green eyes and a violet hat with a grey feather.

Personality: Eccentric and domineering, Gennal will drive conversation. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Extrovert, Athletic. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Gennal Romeo, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Shautha Oakes, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her silver hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: She was born to loving parents in a slum to the south. Her first spouse was a Servant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Greedy. Bonds: Job, Poor, Family. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Shautha Oakes, Female Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


William Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems, marred by teas. His hair is short and brown. His eyes are amber.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: When he was but 7 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Immigrant, Slave. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

William Cholmondeley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a hunchback. His red hair is greasy and uncared for. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Born to a Assassin, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Colton, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Sweet In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He keeps his yellow fur in a pixie cut. His eyes are a pleasant copper.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist. Flaws: Impulsive, Ugly. Bonds: Nature, Guardian. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Sweet In the Storm, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 20 pp. Coral (60 gp).


Social Check DCs


Cressel Absence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His red eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Immigrant, Rich, Family, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Cressel Absence, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)16 (+3) 16 (+3)20 (+5)
Skills Acrobatics +3, Persuasion +7
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp.


Social Check DCs


Odorr Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy white pantaloons and a yellow scarf. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: Eccentric and domineering, Odorr will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Armorer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Odorr Brandon, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)15 (+2) 12 (+1)3 (-4)
Skills Animal Handling +3, Performance -2
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Tiger eye turquoise (12 gp). 1 Antitoxin.


Social Check DCs


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is smooth and relatively long. He has a dull look in his blue eyes.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Gilthur and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic, Addict, PTSD. Bonds: Adventurer. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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