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NPC Generator

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Advanced [show]


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her scarlet crest in a pixie cut. Her ears are large.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Junk Dealer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and to share knowledge with the world

Ideals: Entrepeneur, Professionalism, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Kristryd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Fortune-teller. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of a Laborer, who enjoyed hunting, Kristryd was taken on many hunting expeditions. A gifted student she started as a Laborer, but she got bored and became a Fortune-teller. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and she's attracted to the pc

Ideals: Optimist, Philantrophist. Bonds: Job, In love, Nature, Has a crush. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Kristryd Trueblood, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 3 Thunderstones.


Social Check DCs


Decarabia Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her chestnut hair down. Her eyes are white and beady.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted divine powers by her dying sister.

Motivation: Half-Elven compassion; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Decarabia Wish, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. Bloodstone (70 gp).


Social Check DCs


Shag Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. He has blue eyes and a white hat with a green feather.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Guard, who enjoyed hunting, Shag was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again.

Ideals: Justice. Flaws: Racist. Bonds: Poor, Nature, Job. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Shag Stanton, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)5 (-3) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp. Chrysoberyl (100 gp).


Social Check DCs


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is thinning but still full. He has a dull look in his brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Bonds: Rich, Attractive, Criminal record. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Wentworth, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1200 sp.


Social Check DCs


Adrex Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop crest cut. His eyes are red and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Adrex studied abroad. His divine abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Adrex Kerrhylon, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)4 (-3) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Rûkdûg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears silk and lounges about seductively. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Eccentric and domineering, Rûkdûg will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Adventurer business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: To be a Seamstress again.

Ideals: Extrovert, Artistic. Bonds: Attractive, Job, Nature. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Rûkdûg Marleigh, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Amethyst (70 gp).


Social Check DCs


Gerbo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Addict, Antagonistic. Bonds: Rich, Enemies. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Gerbo Murnig, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Banded mail.


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Frederick Clifford, Male Human Sorcerer 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp. Red-brown spinel (100 gp).


Social Check DCs

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