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NPC Generator

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Advanced [show]


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is greying and his face has many wrinkles. He has a dull look in his copper eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: Flask was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Flask and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to get laid

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Job, Mentor, Slave. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Flask Grass, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 18 (+4)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp. Eye agate (13 gp).


Social Check DCs


Forcas Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. His black hair is smooth and relatively long. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Animal Trainer in town.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Engraver again; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Job, Military, Religious. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Forcas Remorse, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Kipper Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His long chestnut hair reaches down to his waist. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Kipper Maekkelferce, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 cp.


Social Check DCs


Alvyn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: The child of western immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Hedonist. Bonds: Immigrant, Attractive, Job, Criminal record. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alvyn Miggledy, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down. He has a moderate pudge and is not very fit. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Lewis was born with his father's beautiful face. After coming to the age of reason, Lewis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Lewis Gresham, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)3 (-4) 14 (+2)13 (+1)
Skills History -2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 6000 cp.


Social Check DCs


Jarsali Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her skin is fair and her fingers are delicate and long. Her white hair is kept up in a ponytail inside a broad hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Jarsali was born in the north. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and she wants to meet her childhood hero

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Jarsali Siannodel, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Geva Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She carries with her a set of pickaxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and very short. Her eyes are likewise brown.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of northern immigrants she idolized her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Joker. Flaws: PTSD. Bonds: Immigrant. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Geva Staurheim, Female Human Sorcerer 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has a moderate pudge and is not very fit. His orange fur has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sun was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Cynical, Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Sun Of Ale, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1000 sp.


Social Check DCs


Euphemia Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a red suit. She has shaved her head bald. Her face is scarred and worn.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Euphemia was born in the south. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Persistence, Fighting. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Euphemia Tallfellow, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Moss agate (4 gp).


Social Check DCs

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