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NPC Generator

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Advanced [show]


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His brown hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He plays an instrument quite well.

History: Born in the west to a Mayor, Carrie learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Carrie Holimion, Male Elf Sorcerer 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs


Tervaround Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. She has done her best to style her blonde hair to look like a famous performer. Her green eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Tervaround Ironhide, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Jade (140 gp). 1 Masterwork Musical instrument.


Social Check DCs


Loopmottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is generally shirtless and showing off her tattooed chest. Her long blonde hair is drawn into a two foot long braid. She has amber eyes.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: She got into the Locksmith business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She's since become an addict/alcoholic.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Addict. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Loopmottin Reese, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Mordai Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears rags and sports a simple walking cane. His hair is black and very short. His eyes are a pleasant white.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Poor, Religious, Nature. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Mordai Frailty, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Sun Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a green scarf, and carries longswords. She has no fur. Her hazel eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Sun has worked very hard to control her curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Sun Wing, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lavinia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a cross on it. She sports golden long hair. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Dwarven people; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist. Bonds: Job, Poor, Religious. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Lavinia Whispermouse, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He wears a colorful flower in his black hair. This green eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Detective

Voice: Stutters

Attributes [hide]

Uraim Torevir, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)6 (-2) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Everard Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: The child of eastern immigrants he idolized his father. Everard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Locksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Everard Tyndall, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Conrad Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by beers. His black hair is lengthy. This amber eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Conrad Shirley, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Banded agate (13 gp). 1 Banded mail.


Social Check DCs

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