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NPC Generator

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Advanced [show]


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Passionate, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Radomir Nimblefingers, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)5 (-3) 11 (+0)15 (+2)
Skills Arcana -1, Survival +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs


Gillyd Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears grey painted combat armor at almost all times. Her moppish silver hair is in a traditional bowl cut. Her blue eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her mother.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Gillyd Glanhig, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. Hematite (6 gp). Peridot (70 gp). 1 Banded mail.


Social Check DCs


Maynild Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. She has white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maynild is combative with any and all who dare try her patience in the slightest.

History: Maynild was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC; and doesn't want to be a assassin and was forced into it by her family

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Family, Adventurer, Has a crush. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Maynild Brinker, Female Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Deep green spinel (150 gp). Tiger eye turquoise (4 gp). Peridot (80 gp).


Social Check DCs


Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bowyer mother left him crippled. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Athletic, Passionate, Artistic. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)5 (-3) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Religious, Military. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Fawcett, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is white and curly. He has gleaming, smiling red eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Large well-done wool tapestry (300 gp). 1 Breastplate.


Social Check DCs


Veloptima Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her scythe always slung over her shoulder. She has a slight overbite and is overall scrawny. She has styled her golden hair well, parting it to the left. Her half smiles and green eyes are beguiling and draw you in.

Personality: Stoic and calm, she prefers to meditate than take action. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her.

Ideals: Disciplined, Professionalism, Impeccable. Bonds: Attractive, Poor. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Veloptima Bafflestone, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1500 sp.


Social Check DCs


Lewis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet shirt with thin red vertical stripes and green pants. His auburn hair is styled in orderly dreadlocks. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. Lewis was born on a far southern forest where he grew up under the tutelage of his father, an expert Layabout. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane. Bonds: Military, Immigrant, Family. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Ofandrus, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Pearl Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. Her auburn hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She worked as a nervous Locksmith and found it very stressful. She has worked as a Locksmith like her mother before her.

Motivation: To protect her home; and to clean up the streets

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Pearl Smoothhands, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp. Tiger eye turquoise (15 gp).


Social Check DCs

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