Duergath Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears grey leather gloves, a grey jacket, and tight pants. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Fisher, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Poor, Military. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Bernard Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He is bristling with hidden weapons, mostly maces and falchions. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes are green and catlike.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero
Flaws: Greedy. Bonds: Criminal record, Adventurer, Poor, Enemies. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Pirithin Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear white tank tops with brown pants. He has a hunchback. His brown hair is greasy and uncared for. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and to settle down with his crush
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Diggory Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting yellow shirt and pants. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Senteq Beren, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. His auburn hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Slave. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Shava Severity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her dark red hair has been sun bleached extensively. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Flattery will make her almost putty in your hands.
History: She got into the Barrister business at a young age. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She inherited the family business which she has now maintained for 12 years.
Motivation: She'd like to take her coworkers down a peg; and to be a baker again
Flaws: Selfish. Bonds: Rich, Job, Slave, Enemies. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Rose (60 gp). 1 Disguise kit.
Carlin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of ceremonial daggers on her belt, each one with a amber on the hilt. She wears her chestnut hair down. Her hazel eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear; and she loathes her own lifestyle
Ideals: Fighting, Optimist. Flaws: Fearful, Depressed. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.
Marigold Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her auburn hair is heavily combed to the right. Her brown unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She is able to make almost anything out of random pieces of junk.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Insane, Mundane. Bonds: Rich. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Herleva Middleton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her grey robe and has her scimitar always slung over her shoulder and is in decent physical shape. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also hits on women, regardless of circumstances.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end.
Flaws: Cynical. Bonds: Attractive, Has a crush, Military, Slave. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
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