Enna Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her black hair is singed and shortened. She has hazel eyes and a yellow hat with a violet feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and regain custody of her daughter
Ideals: Entrepeneur, Fighting, Joker. Flaws: Ugly. Bonds: Family. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Rose (70 gp). 8 Acid flasks.
Alice Langdon, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in earthy colors with a brown and grey handkerchief worn on her right side. She keeps her brown hair in a flapper bob. She wears an eyepatch.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: The child of a Shipwright, who enjoyed hunting, Alice was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the ruined castle and found the beat up flail and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Obsidian (10 gp). 1 Silk rope.
Gunnloda Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered scimitar and tarnished longbow as well. She has a long brown ponytail with little hanging trinkets. Her green eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunnloda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. 1 Everburning torch.
Lilli Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her golden hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Enemies. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Shifting Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. She sports a flattop fur cut. Her eyes are a pleasant amber.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Shifting was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Shifting's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp.
Paymon Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He is well dressed, constantly wearing a green suit, violet shirt, and blue tie, and his gloved hand is found clutching a shortspear. His hair, while still mostly silver, has prominent grey streaks. His gold eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Fortune-teller business at a young age. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Shy, Addict. Bonds: Job. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp. 1 Masterwork studded leather.
Ishte Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her black hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Human people; and she has money and likes to spend it
Flaws: Ugly, Racist, Secretive. Bonds: Slave, Rich. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp.
Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He has moderate length scarlet crest. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north, but his parents moved at a very young age to the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.
Motivation: He is terrified, and will act out of fear.
Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Anselm Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" northern man, he wears skinny pants and wears a yellow and white robe with the hood down. His blonde hair is heavily combed to the left. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Passionate. Bonds: Adventurer, Criminal record, Rich, Slave. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Artisan’s tools.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

