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NPC Generator

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Advanced [show]


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely red suit with blue socks and a vest with buckled shoes. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Kelter Quickstep, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Thoradin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, PTSD. Bonds: Nature, Enemies, Job. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Thoradin Goldfinder, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)7 (-2) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Tod Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Tod was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker. Bonds: Criminal record, Job, Family, Adventurer. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Leagallow, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Red garnet (110 gp).


Social Check DCs


Osah Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Bowyer. She has styled her silver hair well, parting it to the right. Her thin eyebrows rest above her beady gold eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Sellsword, who enjoyed hunting, Osah was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Bowyer.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Osah Verity, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Red spinel (40 gp).


Social Check DCs


Quillathe Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a violet cloak and cross-gartered black stockings. Her hair is short and red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quillathe is depressed about a lot of things. She tends to be a nihilist. She is a great chef.

History: Sold as a small child to a slaver, Quillathe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Mentor, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quillathe Murphy, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Aline Ainsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear grey pants and tee shirts. Her hair is cut close to her head. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Aline took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Stylist for hire.

Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Aline Ainsworth, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Modean Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His dark red hair is long and unkept. His black eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Modean Dare, Male Tiefling Sorcerer 4
Medium (6'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)19 (+4)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Surina Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with brown socks and a vest with buckled shoes. Her crest is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Surina hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants revenge against dire rats; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Immigrant, Enemies. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Surina Akambherylliax, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 17 (+3)5 (-3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Sun took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Interpreter; and wants a kiss

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Ugly. Bonds: Has a crush. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Sun Of Ale, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)5 (-3) 9 (-1)16 (+3)
Skills Insight +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 310 gp.


Social Check DCs

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