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NPC Generator

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Advanced [show]


Diesa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Diesa was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her daughter.

Flaws: Shy, Forgetful. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Diesa Balderk, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Blue quartz (6 gp).


Social Check DCs


Halimath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Halimath was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Halimath's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Halimath Mellerelel, Male Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Hadwisa Merton, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her clothes are grease stained in places. She wears her red hair up. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the north. Like her father and her sister before her, after school she went straight into learning to become a Sellsword. She has worked as a Sellsword like her father before her.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadwisa Merton, Female Human Sorcerer 2
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp.


Social Check DCs


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the south. Cockaby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cockaby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Cockaby Sympony, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Gale Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His fur is beige and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Optimist, Philantrophist. Bonds: Rich, Adventurer, Family. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Gale Thundercloud, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)4 (-3) 5 (-3)13 (+1)
Skills Animal Handling -1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Valanthe Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Soapmaker. She carries a battered sickle and tarnished whip as well. Her white hair is slicked back into a classic pompadour. Her brown unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Valanthe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful slaver made her what she is. As a young adult she joined a group advocating for an improvement in Elven conditions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Criminal record, Military, Mentor. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Valanthe Raethran, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Skirt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of death on her torso. She carries with her a set of flails on her belt, each one with a amethyst on the hilt. Her yellow fur is thinning but still full. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Detective in town.

History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Skirt took refuge in the large cave and found the beat up flail and armor she uses now. She now owns her own business.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Mentor, Nature. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Skirt In the Wind, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Insight +0, Stealth +5
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Heather Dudley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with tan skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is brown and curly. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. Around other people she will do her best to conceal her emotions and appear jolly.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Heather Dudley, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)6 (-2) 11 (+0)7 (-2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Megren Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her crest is short and brass. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Slave. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Megren Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs

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