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NPC Generator

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Advanced [show]


Imsh Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears just a white suit. He has a hunchback. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Imsh hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Imsh began to lead the lost caravan. He has worked as a Sailor like his mother before him.

Motivation: Many illithids want him driven away; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Imsh Graham, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Calcitro Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is slicked back into a classic pompadour. This amber eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. Through the years after Calcitro was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Calcitro's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Guardian. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Calcitro Quickstep, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large red mantle and cape that has been intricately interwoven into her white robe. She keeps her silver hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is almost excessively polite to everyone, even when angry. The war was a terrible time for her, and Trym does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Ruler

Voice: French accent

Attributes [hide]

Trym Wiseacre, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Verin Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy chestnut hair. Her ears are large.

Personality: Verin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her painting dream.

Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Verin Skill, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 10 (+0)18 (+4)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Silent Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a faded coat and loose pants complete with feathered hat. His red fur is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Knight, but he was a colossal failure. He struck the Farmer job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Silent Of Dragons, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Barbena Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses well, typically a more casual-formal manner. Her auburn hair is knotted and matted. Her eyes are brown and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. A true patriot, Barbena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Barbena reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Hedonist, Disease. Bonds: Attractive, Military. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Barbena Fireforge, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Umpen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length black hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: Umpen was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Guardian, Family. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Umpen Pingun, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp.


Social Check DCs


Nurkara Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut short with large spiked bangs in the front. She has amber eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Nurkara was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Nurkara Bigtoe, Female Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. Silver pearl (60 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Aura In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her long lavender fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aura is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Aura has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Philantrophist, Justice. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Aura In the Storm, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp.


Social Check DCs

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