Lilli Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She is wearing a long, tan, dusty cloak. With bright blonde hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of illithids once and for all.
History: She was raised in a mountains tribe. Lilli liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better trade route.
Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Impulsive. Bonds: Enemies, Nature, Adventurer. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 4 (-3) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp. 1 Masterwork Heavy wooden shield.
Spear Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a pastel suit, black shirt, and tan tie. She wears her lavender fur up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spear took refuge in the large cave and found the beat up longsword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Rich, Nature. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Everburning torch.
Shax Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman sports black clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her hair is short and white. She has several tiny sapphire earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Shax was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Bounty Hunter. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Flaws: Shy, Disease. Bonds: Rich, Family, Job. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, blue, dusty cloak. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise violet.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 11th year, her parents were killed by a brigands raid, leaving Cumpen alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is content; and a deep hatred of brigands
Ideals: Athletic, Artistic. Flaws: Secretive, Mundane. Bonds: Enemies, Rich. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Arha Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Laborer uniform. Her hair is always cut to a buzz. Her eyes are blue and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Gardener, her father struggled to pay the bills. She worked as a nervous Laborer and found it very stressful. She has worked as a Laborer like her father before her.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Flaws: Ugly, Shy, Insane. Bonds: Job, Poor. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 400 sp. A roughly beaten golden orb (130 gp). 1 Masterwork Common Melee.
Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Anverth studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Philantrophist, Joker, Gifted, Athletic. Bonds: Adventurer. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. Brass mug with jade inlays (300 gp).
Vezera Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. Her crest is cut close to her head. Her eyes are gold and catlike.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she wants revenge against orcs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Adventurer, Enemies. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Cory Stanford, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His red hair is heavily combed to the left. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 4 (-3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Thiala Berevan, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Merchant. She sports black long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Flaws: Ugly, Disease, Hedonist, Mundane, Insane. Bonds: Job. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!


