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NPC Generator

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Advanced [show]


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He wears baggy tan pantaloons and a red scarf. His brown hair is cut short with large spiked bangs in the front. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: He got into the Bellfounder business at a young age. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Frouse Nackle, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)7 (-2) 12 (+1)17 (+3)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Bertram will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Pacifist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Shadowquick, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)16 (+3) 13 (+1)5 (-3)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 10000 cp.


Social Check DCs


Orthog Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is braided into rings. His blue eyes dart from person to person.

Personality: Overbrimming with self-confidence, Orthog isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orthog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Military. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Orthog Tenley, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)4 (-3) 13 (+1)14 (+2)
Skills Nature -1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Tourmaline (100 gp).


Social Check DCs


Balimaar Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his crossbow. He is physically well-built. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane, Emotional, Antagonistic. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Balimaar Galanodel, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Tourmaline (130 gp).


Social Check DCs


Falkrunn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her brown hair is long and unkept. Her green eyes are slightly larger than normal.

Personality: She is irascible and easily irritated. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was raised by priests from a young age. Through the years after Falkrunn was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Falkrunn's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Religious, Mentor. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Falkrunn Ungart, Female Dwarf Sorcerer 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 8000 cp. Hematite (15 gp).


Social Check DCs


Guy Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Guy was raised in a hard working conservative environment. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Half-Elven people; and he is wracked by social anxiety

Flaws: Cynical, Fearful, Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Guy Mystralath, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Pushkrimp Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a white suit, and carries crossbows. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Pushkrimp is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a navigator and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Mundane, Fearful. Bonds: Family. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Pushkrimp Wentworth, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp. Malachite (6 gp). 4 Antitoxin.


Social Check DCs


Hoshû Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his blonde hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Hoshû was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Adventurer, Religious. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Hoshû Skelton, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Citrine (80 gp).


Social Check DCs


Ellywick Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She was granted divine powers by her dying sister.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Ellywick Horcusporcus, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)16 (+3) 14 (+2)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp.


Social Check DCs

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