Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean tan cloak covering her clean studded leather. Her tied-back hair is brown. She has several tiny aquamarine earrings on each ear.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Luthra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it
Flaws: Ugly, Depressed, Disease. Bonds: Rich, Military. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp. 1 Half-Plate.
Shamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly bastard swords and rapiers. Her brown hair is singed and shortened. Her green eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west. From there she went from mercenary job to mercenary job. Recently she has begun working with bootleggers and crooks.
Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp. 4 Acid flasks.
Grigi Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized opal on her right hand. She keeps her long golden hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She comes from a rich southern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Bounty Hunter job and began her own company from there.
Motivation: Further expansion of business; and marry her sister to traveling adventurers
Flaws: Insomniac. Bonds: Attractive, Rich, Job, Family. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp. Golden pearl (60 gp).
Galiena Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses in violet turtlenecks beneath a brown coat with green slacks. Her hair is brown and curly. Her eyes are brown and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Galiena is combative with any and all who dare try her patience in the slightest.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Optimist, Justice, Artistic. Flaws: Ugly, Insane. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Naill Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted necromantic powers by his dying sister.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Gifted. Bonds: Attractive, Military, Family. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 4 (-3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Barakas Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. He wears his dark red hair down. His black eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Barakas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Barakas was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Sculptor.
Motivation: To protect his home; and he has a rivalry with the church that dominates his actions
Bonds: Religious, Military, Poor, Job, Guardian. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Golden yellow topaz (1000 gp). Jasper (60 gp). Eye agate (13 gp). 1 Half-Plate. 1 Breastplate.
Fallond Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his warhammer. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with dancing.
History: Fallond lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Coral (120 gp). 1 Banded mail.
Nora Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her Stetson hat is riddled with cuts and holes. Her eyes are amber and she is always smoking a pipe.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bellfounder father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and she wants to get laid
Ideals: Passionate, Justice. Flaws: Ugly, Disease. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Halimath Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Map Maker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and to be a interpreter again
Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Thieves’ tools.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


