Spear Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her fur is greying and her face has many wrinkles. Her eyes are copper and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.
History: She was born in the north, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spear's homeland. Spear decided to take the middle way and become a bodyguard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Mundane, Shy. Bonds: Immigrant. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Thrak Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Thrak will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Jeweler for hire.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.
Ideals: Extrovert, Logical. Bonds: Attractive, Nature, Job. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Brown-green garnet (160 gp).
Gildmak Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An older man who usually wears his white robe and has his pickaxe always slung over his shoulder, he is not a threatening figure. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.
History: Gildmak was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Insane, Impulsive. Bonds: Job, Family, In love. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 1 Minor magic item.
Aym Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She wears her blue hair down. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She likes to make people angry or surprised. She plays an instrument quite well.
History: She was born in a small mountains village. Her first spouse was a Knight, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man tends to wear a large brown jacket. His clothes are grease stained in places. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. 1 Masterwork Thieves’ tools.
Astaro Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her falchion. Her long purple hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Knight, Astaro learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and expand her business
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1300 sp.
Anastrianna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with deerstalker hat. She is muscular with a powerful set of arms. Her chestnut hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.
History: Anastrianna was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Passionate. Flaws: Shy, Secretive. Bonds: Job, Family. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Gorga Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is wavy and long. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Gorga wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born into a rich family. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a crush on the local Painter; and money/treasure
Ideals: Disciplined, Logical, Persistence. Bonds: Rich, Has a crush. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Red garnet (40 gp). 1 Banded mail.
Nuthra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her blue crest. She has red eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she desires power and/or immortality
Flaws: Sensitive. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. 1 Banded mail.
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