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NPC Generator

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Advanced [show]


Erdan Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He is an epitome of beauty. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: Erdan lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Gifted. Bonds: Attractive, Nature, Family, Immigrant. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Erdan Hanes, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Markosian Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She struck the Stableman job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Markosian Caution, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear pastel clothing when he does not wear armor. He has wavy lavender fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Elegant and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Family. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Elegant Running, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems, marred by teas. He has no hair. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Anverth was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Family, Immigrant. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Anverth Folkor, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp.


Social Check DCs


Drogo Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with grey lining and desert motifs, and a wedding ring on his right hand. His black hair is kept up in a ponytail inside a small hat. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He became a Dilettante soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Bonds: In love, Attractive, Job, Mentor. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Drogo Wesley, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Edge Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his black fur down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Guardian, Mentor. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Edge Plume, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Gerbo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerbo was born on a far northern plains where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Gerbo Loofollue, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with white socks and a vest with buckled shoes, and he perpetually has his spear ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: Quarion hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a great chef.

History: Quarion was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted, Persistence, Athletic. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarion Aloro, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Sard (20 gp).


Social Check DCs


Balam Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of magic around his neck, and a shield on his belt. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady white eyes.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Balam Sanctuary, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs

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