Ridaro Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a blue armored body suit, with a simple red line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her hair is blonde and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: She is currently in port desperately looking for someone to get her out; and to clean up the streets
Ideals: Fighting. Flaws: Addict. Bonds: Slave, Attractive. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (100 gp).
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green painted combat armor at almost all times. She has styled her copper crest well, parting it to the left. Her red eyes dart from person to person to random spaces in the air.
Personality: Jheri hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a very good compulsive liar and kleptomaniac.
History: She was born into a rich family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is greedy; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Bonds: Immigrant, Criminal record, Rich. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green coat over a red low-cut shirt, and a feathered hat upon his head. His blue crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Nithther's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Forgetful, Mundane. Bonds: Rich. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Pennie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her longsword. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage; and to get a good night's sleep
Flaws: Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Krakhorn Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Ethereal Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He invites people to come help in his community garden.
History: The child of a Bricklayer, who enjoyed hunting, Ethereal was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Gifted, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Jade (60 gp).
Naeris Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries scythes. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Banker. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.
Motivation: He is unsatisfied with his job; and to be a dilettante again
Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Silver chalice with lapis lazuli gems (130 gp).
Zepar Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear green clothing when he does not wear armor, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: Zepar was born in the east. At a young age he loved to build and create. When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Priest soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Laucian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Laucian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against illithids
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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