Falkrunn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her red hair is lengthy and is close to two feet long. Her violet eyes are passionate and lively.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Optimist, Gifted. Flaws: Greedy. Bonds: In love, Rich. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp.
Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears baggy grey pantaloons and a white scarf. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Vondal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. When Vondal reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Insomniac, Shy, Depressed. Bonds: Military, Mentor. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
Nimble Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in a clean pastel cloak covering his clean studded leather. His fur is gray and curly. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Nimble will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Nimble was born with his father's beautiful face. A freak accident while working with his Guard father left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He uses money and sex appeal to get what he needs; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert, Opinionated. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Tourmaline (130 gp).
Two Llamas Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown deerstalker hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His orange fur, when down, is lengthy. His eyes are likewise yellow.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: Two Llamas was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: He is content; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Job, Criminal record. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Ranged Weapon.
Blossom Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a red poncho over her likewise colored trousers and shirt. Her red hair is knotted and matted. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She feeds upon the attention of others.
History: She is a Metallic Dragon in disguise. Blossom liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Mugrunden Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His black crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. He worked as a nervous Detective and found it very stressful. He has worked as a Detective like his father before him.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Ugly, Selfish. Bonds: Poor, Job, Religious. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Vonana Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her auburn hair is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Vonana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She wants to meet her childhood hero; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Enemies, Poor, Adventurer. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Sardonyx (50 gp).
Flak Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful wizard made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Has a crush, Mentor. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Alberich Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His whole body is exceptionally muscular. He has done his best to style his brown hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero
Bonds: Rich, Immigrant, Attractive, Religious, Adventurer. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
