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NPC Generator

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Advanced [show]


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue costume with the symbols of the sun god on her torso. Her red hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Actor, her mother struggled to pay the bills. When Mara reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Mara and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Mara Ofandrus, Female Elf Sorcerer 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Vaina Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is dressed in a clean violet cloak covering her clean studded leather. Her red hair is smooth and relatively long. Her eyes are blue and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vaina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Fighting. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Vaina Leeming, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1600 sp.


Social Check DCs


Aura In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel, dusty cloak. She carries with her a set of hand crossbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has white fur. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Aura would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Aura was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Like her father and her sister before her, after school she went straight into learning to become a Sage. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a shepherd again

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Poor, Adventurer. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Aura In the Storm, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Giant, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quilla Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her crossbow ready. She wears her red hair up. She has a dull look in her amber eyes.

Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. She believes the world needs to unite to get rid of giants once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has a crush on the local Ruler; and expand her business

Ideals: Fighting. Bonds: Has a crush, Enemies, Immigrant, Criminal record, Job. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Quilla Shadowcloak, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp. Moss agate (8 gp). Alexandrite (500 gp). Chalcedony (80 gp).


Social Check DCs


Snagog Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: Born to a pair of adventurers, Snagog grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Snagog Morley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Theobald Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a violet costume with the symbols of strength on his torso, marred by beers. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is harsh and unforgiving.

History: Born in the north to a Shoemaker, Theobald learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Theobald Wilmont, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (700 gp).


Social Check DCs


Simon Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He would like to get married and retire; and regain custody of his daughter

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Simon Hamilton, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp.


Social Check DCs


Ahinar Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is golden, silky, and of moderate length. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants she idolized her mother. Through the years after Ahinar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahinar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ahinar and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Ahinar Dulmage, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Freshwater pearl (16 gp). 4 Thunderstones.


Social Check DCs


Gurdis Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. Her black hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She is a great chef.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted. Bonds: Slave, Job, Nature, Adventurer. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Gurdis Foamtankard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp.


Social Check DCs

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