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NPC Generator

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Advanced [show]


Joan England, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. Her whole body is exceptionally muscular. Her brown hair is smooth and relatively long. Her eyes are green.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Joan was born the youngest of three triplets. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the east, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Joker. Flaws: Racist, Insane. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Joan England, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Zanna Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in a small village she learned the ways of the warrior from her mother. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Zanna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Ideals: Opinionated, Fighting. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Zanna Scheppen, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Lorm Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright white hair and a scraggly beard. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Lorm Rowley, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 18 (+4)4 (-3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She is bristling with hidden weapons, mostly monstrous two handed axes and greataxes. Her silver hair is thinning but still full. Her gray eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Caramip took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Gifted, Fighting. Flaws: Shy, Insomniac. Bonds: Criminal record. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Caramip Sympony, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Yurgunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a brown suit, grey shirt, and blue tie. Her red hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She feeds upon the attention of others.

History: Yurgunn was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Yurgunn Daerdahk, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)7 (-2) 13 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs


Vanuath Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a worn and beaten armor. His tied-back hair is black. He has hazel eyes.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family Vanuath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vanuath decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his dancing dream.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Vanuath Malcolms, Male Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 80 pp. Banded agate (7 gp). Coral (80 gp). Red-brown spinel (80 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Millicent Carlyle, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a top hat to cover her moderate length black hair. This blue eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Millicent isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Sellsword.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Millicent Carlyle, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Coral (110 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into his blue robe. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Reynard Copeland, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 sp.


Social Check DCs


Ahvain Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a yellow coat over a white low-cut shirt, and a top hat upon his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Ahvain Markum, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp.


Social Check DCs

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