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NPC Generator

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Advanced [show]


Felosial Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a yellow suit, grey shirt, and black tie. Her silver hair is wavy and long. Her hazel eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Felosial Durkin, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Red garnet (80 gp).


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is renowned for his bright brown suits and hats. He keeps his gray fur in a pixie cut. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly, Emotional, Fearful. Bonds: Religious, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Drifting Shoe, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Red-brown spinel (120 gp).


Social Check DCs


Naill Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His moppish silver hair is in a traditional bowl cut. He has brown eyes and a tan hat with a red feather.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Naill grew up listening to his father's many stories. When Naill reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Military. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Naill Suithrasas, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 2 (-4)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich southern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Gilthur Trueblood, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Shamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is renowned for her bright tan dresses and hats. She is tall, broad shouldered and powerfully built. Her hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Shamil was born with her mother's beautiful face. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shamil Garrick, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 8 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Vonbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. His fierce gray eyes like to dwell on things.

Personality: Vonbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has all his life been fascinated with writing.

History: He got into the Sage business at a young age. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Sage

Voice: Raspy

Attributes [hide]

Vonbin Frostbeard, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 7 (-2)9 (-1)
Skills Deception +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 15000 cp.


Social Check DCs


Cory Kimberley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling hazel eyes.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Cory Kimberley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Lapis lazuli (16 gp). 1 Backpack.


Social Check DCs


Joan Quinton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them

History: The child of a Interpreter, who enjoyed hunting, Joan was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Religious, Nature, Adventurer, Job. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Joan Quinton, Female Human Sorcerer 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Oppleby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His white hair is matted, messy, and big. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: Oppleby was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic, Opinionated, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Oppleby Leffery, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp.


Social Check DCs

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