Willow Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a white coat over a tan low-cut shirt, and a broad hat upon her head. Her skin is also unnaturally pale. Her red hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. Zircon (30 gp). White pearl (80 gp). Iolite (30 gp).
Right-Handed Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is gray and very short. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Right-Handed was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. She hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's attracted to the pc
Bonds: Attractive, Job, Family, Has a crush, Enemies. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Silver comb with moonstones (100 gp).
Kite Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her beige fur down. Her eyes are hazel.
Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the north. In her 10th year, her parents were killed by a dire rats raid, leaving Kite alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kite was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She wants revenge against dire rats; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Bonds: Religious, Poor, Enemies, Job. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp.
Savaran Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. Her scarlet crest is lengthy. She tend to wears goggles to shield her eyes.
Personality: Savaran is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the east. Through the years after Savaran was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Savaran's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic, Extrovert. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Vezera Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her scarlet crest is unkempt and raggedy. Her fierce gold eyes like to dwell on things.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the south her family was never financially stable. Vezera was born on a far southern island where she grew up under the tutelage of her father, an expert Detective. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Flaws: Ugly, Racist. Bonds: Poor, Family, Immigrant. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Star rose quartz (20 gp). 1 Masterwork Uncommon Weapon.
Windy Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears brown trousers with white and green striped suspenders. She wears various colorful collared shirts. Her fur is black and curly. Her green unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. Windy was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Architect. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp.
Malquis Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her blonde hair is smooth and relatively long. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: While she acts the brute, she is far gentler than she would appear. She is lazy, self-centered, vain, and jealous.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork studded leather.
Buvvie Reese, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Cartwright. Her blonde hair is cut jaggedly and amateurishly. She has green eyes and a tan hat with a brown feather.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Cartwright business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job.
Flaws: Racist, Antagonistic. Bonds: Job, Has a crush. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 60 pp. Smoky quartz (60 gp). 1 Smokesticks. 6 Acid flasks.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Glassblower.
Motivation: He's looking for his big break; and balancing his hectic life and new glassblower responsibilities is difficult
Flaws: Emotional, Selfish. Bonds: Nature, Job, Adventurer. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
