Trym Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back red hair. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the south. After coming to the age of reason, Trym took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Ideals: Philantrophist, Gifted. Bonds: Poor, Guardian. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 sp.
Tordrid Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her eyes are likewise green.
Personality: She is fixated on the number 27. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Insane, Secretive. Bonds: Poor. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 4 (-3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Fargas Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Silaqui Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of monstrous two handed axes on her belt, each one with a emerald on the hilt. Her hair is always cut to a buzz. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Enemies. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Tomi Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy white suit. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.
History: Tomi was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Dagger Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red fur has been sun bleached extensively. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Dagger hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Chain shirt.
Fenriz Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered flail and tarnished axe as well. His black hair is unkempt and raggedy. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Fenriz was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Cumpen Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her auburn hair is cut short. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Cumpen grew up listening to her mother's many stories. Cumpen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and revenge
Ideals: Athletic, Optimist. Bonds: Enemies, Adventurer, Nature. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Heather Lester, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean brown cloak covering her clean studded leather. Her brown hair, when down, is lengthy. She wears an eyepatch.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Expand her business; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, In love. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 sp. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
