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NPC Generator

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Advanced [show]


Five Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red fur is lengthy and is close to two feet long. Her eyes are blue and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Impulsive, Selfish. Bonds: Slave, Rich. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Five Peak, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Diesa Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is cut short with large spiked bangs in the front. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She receives visions of the future at random moments

History: Diesa lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Diesa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diesa. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Criminal record. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Diesa Silveraxe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 15 (+2)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Gilkass Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple green robe with tan stripes complete with hood. Her feathered hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the south, but her parents moved at a very young age to the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Seeks redemption; and to reunite with her absent mother

Flaws: Ugly, Shy, Hedonist, PTSD. Bonds: Immigrant. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Gilkass Mystan, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1700 sp.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly orange, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Stableman, Spring learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Job. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Spring Thunder, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Mogg Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: Mogg lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Mogg Ansley, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. Rose (80 gp).


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting tan shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the left. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Detective. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He became a Detective soon after.

Motivation: Expand his business.

Flaws: Racist, Disease. Bonds: Slave, Job, Rich. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Crampernap Musgraben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp. Lapis lazuli (15 gp).


Social Check DCs


Jezean Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her gold crest is long and unkept. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Jezean grew up listening to her mother's many stories. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A deep hatred of goblins.

Flaws: Ugly, Addict. Bonds: Adventurer, Enemies. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Jezean Raghthroknaar, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Brown-green garnet (50 gp). 1 Chain shirt.


Social Check DCs


Dagnal Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dagnal took refuge in the old dungeon and found the beat up longbow and armor she uses now. She left for the south, certain she would find work there.

Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Dagnal Brawnanvil, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Eloise Fidget, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her hair is black and curly. Her amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eloise grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eloise. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy

Ideals: Disciplined. Bonds: Attractive, Rich, Military, Criminal record. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Eloise Fidget, Female Human Sorcerer 2
Medium (4'9") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs

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