Harriet Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red cloak. She carries with her a set of bows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Harriet was born with her father's beautiful face. Harriet abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Fighting, Impeccable. Bonds: Has a crush, Adventurer, Attractive, Slave. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Peridot (20 gp).
Tree Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She carries with her a set of halberds on her belt, each one with a topaz on the hilt. She has moderate length orange fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Engraver, Tree learned a great deal about her mother's area of expertise. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Engraver
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Melee.
Quespa Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit. Her brass crest is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.
History: When she was but 8 years old her parents immigrated from the north. Quespa was born on a far northern mountains where she grew up under the tutelage of her father, an expert Bather. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Mundane, Fearful. Bonds: Immigrant, Job, Family. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Moss agate (16 gp).
Hlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She can't help but pocket interesting objects she comes across
History: Born in the east to a Masseuse, Hlin learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and to be a body guard again
Ideals: Impeccable. Bonds: Rich, Immigrant, Attractive, Criminal record, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Sorath Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'11" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her left hand appears badly burned and disfigured. Her hair is dark red and curly. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Sorath was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sorath's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against gnolls; and many gnolls want her driven away
Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Ekk Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. She has blonde hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Barber profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She's also a talented Barber, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Attractive, Job, Rich, Slave. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Brown-green garnet (130 gp).
Leaf Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her lavender fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Leaf does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the east was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she feels kind of lost in life
Ideals: Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Immigrant, Military. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
Ownka Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. She carries with her a set of monstrous two handed axes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is braided into rings. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She has always had a great fascination with Half-Elven culture. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: Born in the north her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Poor, Religious. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Red-brown spinel (60 gp).
Lorilla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her white hair is styled in orderly dreadlocks. She has a dull look in her hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Lorilla grew up listening to her mother's many stories. While studying, she fell in love. They married and had a daughter. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Extrovert. Bonds: Adventurer, In love. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
