Loopmottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is styled in orderly dreadlocks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Mayor, Loopmottin learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new mayor responsibilities is difficult
Flaws: Addict, Shy. Bonds: Rich, Job, In love, Military. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Margery Ryland, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears professional attire. She wears a Stetson hat to cover her moderate length chestnut hair. Her eyes are green and she is always smoking a pipe.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Laborer, her mother struggled to pay the bills. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Stableman and was forced into it by her family.
Ideals: Passionate. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mara Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with small hat. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. Her martial abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to raise her children well
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Poor, Family. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Helja Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. Her golden hair is smooth and relatively long. She has brown eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Unemployed arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To share knowledge with the world; and she's in love
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Darkwood Shield.
Sweet Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his lavender fur well, parting it to the right. His fierce yellow eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He struck the Shipwright job and began his own company from there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Sensitive, Racist. Bonds: Poor, Military, Job. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Golden pearl (40 gp).
Makaria Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left hand appears badly burned and disfigured. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. By chance she met her sister recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a fletcher and was forced into it by her family
Bonds: Attractive, Has a crush, Nature, Family, Adventurer. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Frug Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long white beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Fletcher profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Reeza Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears baggy white pantaloons and a grey scarf. Her blonde hair is lengthy and is close to two feet long. This green eyed easterner is not easily forgotten.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a slaver, Reeza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Reeza was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Reeza's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Reeza and her spouse have recently divorced.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Carnelian (20 gp).
Ahlyssa Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has done her best to style her red hair to look like a famous performer. She is baby faced.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Ahlyssa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ahlyssa's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ahlyssa and her spouse have recently divorced.
Motivation: She would like to get married and retire; and she seems to be bored by most things
Flaws: Shy, Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
