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NPC Generator

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Advanced [show]


Bune Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is unkempt and raggedy. Her red unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Barrister mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bune Virtue, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 6 (-2)15 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs


Vadania Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear tan clothing when she does not wear armor. Her head has been shaved. Her hazel eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Vadania's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Vadania Iranapha, Female Elf Sorcerer 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 500 sp. Brown-green garnet (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Duvamil Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'3" and has the majority of her body covered in plate. She sports a flattop hair cut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Born in the west to a Courier, Duvamil learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Duvamil Musgraben, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 5 (-3)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Pallabar studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Bricklayer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Gifted. Flaws: Addict, PTSD. Bonds: Job. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Pallabar Gimlen, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Adrie Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is greasy and uncared for. Her amber eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrie took refuge in the old dungeon and found the beat up flail and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she is greedy

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Adrie Wasanthi, Female Elf Sorcerer 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 600 sp.


Social Check DCs


Ahinar Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean blue cloak covering her clean studded leather. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ahinar is combative with any and all who dare try her patience in the slightest.

History: Ahinar was born in the south. At a young age she loved to build and create. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Justice, Persistence. Bonds: Attractive. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahinar Meliamne, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp.


Social Check DCs


Avice Brandon, Female Human [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She prefers to wear flannel. Her chestnut hair is lengthy. Her gray eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the east. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. When Avice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Avice Brandon, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Thamuz Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting green shirt and pants, and is pretty ugly. His silver hair is still thick. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Depressed, Shy. Bonds: Military, Slave. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Thamuz Sympathy, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Law, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a grey suit, and is pretty ugly. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She is obsessed with her god.

History: The child of southern immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Melissa Law, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Amber (100 gp).


Social Check DCs

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