Finellen Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and golden with streaks of white, and is pulled back with small brown clips. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and a strong sense of loyalty to dragonborn people
Ideals: Joker. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Lapis lazuli (16 gp).
Blendaeth Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of shortspears on her belt, each one with a emerald on the hilt. She wears a broad hat to cover her moderate length black crest. Her gold unseeing eyes seem to look past you.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Dynamic Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His gray fur is lengthy. His eyes are amber and beady.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Dynamic was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dynamic was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Thorin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. His silver hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thorin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Gardener.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Amethyst (130 gp).
Carlin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has no hair. This blue eyed westerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Glassblower, her father struggled to pay the bills. Carlin was born on a far western desert where she grew up under the tutelage of her father, an expert Brewer. She used her abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for her; and she loathes her own lifestyle
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp.
Phann Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear yellow pants and tee shirts. Her hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. Her eyes are likewise violet.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end her boredom; and she is content
Ideals: Entrepeneur. Flaws: Shy, Hedonist, Mundane. Bonds: Criminal record. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Chain shirt.
Thea Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries a battered monstrous two handed axe and tarnished falchion as well. She has chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Adventurer, Immigrant. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 70 pp.
Mishann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her tan robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her white crest in a pixie cut. She has a dull look in her gold eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: Gifted from a young age, Mishann studied abroad. After coming to the age of reason, Mishann took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Gifted. Bonds: Attractive. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 5 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp. 1 Everburning torch.
Odo Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak, and carries rapiers. His blonde hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved out north to avoid the crime he committed. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor, Criminal record. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
