Orla Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish red hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break; and to get a good night's sleep
Flaws: Shy, Insomniac. Bonds: Family, Military, Adventurer. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Susannah Nibley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her hair is golden and very short. Her violet eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She was granted divine powers by her dying brother.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Poor. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. Tiger eye turquoise (12 gp). Deep green spinel (140 gp). 1 Half-Plate. 1 Half-Plate.
Henry Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Amber (160 gp).
Philomena Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is slicked back into a classic pompadour. She has blue eyes and a red hat with a white feather.
Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.
History: Born in the east to a Bookbinder, Philomena learned a great deal about her mother's area of expertise. Her childhood dream was to be a Navigator, but she was a colossal failure. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud
Ideals: Fighting, Gifted. Bonds: Job, Family, Enemies. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp. 1 Magnifying glass.
Vassago Power, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear black clothing when he does not wear armor. His hair is purple and curly. His red unseeing eyes seem to look past you.
Personality: Vassago is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Vassago managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. 1 Masterwork Light steel shield.
Pelt Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is portly but not overly obese. Her lavender fur, when down, is lengthy. Her blue eyes peer out from beneath her deerstalker brown hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Pelt was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pelt decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. She hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is her passion
Flaws: Terse. Bonds: Criminal record, Immigrant, Has a crush, Adventurer. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Chalcedony (80 gp). Chrysoprase (80 gp). Eye agate (11 gp).
Portia Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a red vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her red boots flare out at the collars. She has a hunchback. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Portia will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small mountains village. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Carnelian (20 gp). Hematite (13 gp). Rhodochrosite (13 gp).
Serpent Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and he perpetually has his scythe ready. His white fur is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Adventurer, Rich, Nature. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Nicholas Spaulding, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. His right hand appears badly burned and disfigured. He keeps his long brown hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. 1 Masterwork Common Melee.
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