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NPC Generator

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Advanced [show]


Rhogar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and blue tie. He wears his silver crest down. He has a dull look in his gold eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Rhogar Kerrhylon, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3000 sp. Moonstone (40 gp).


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a very tight haircut. His eyes, though not visible through his cowl, are blue.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Born in the west to a Scribe, Tod learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tod was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Enemies, In love. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Tod Wildheart, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Vlorn Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and he's in love

Flaws: Mundane, Shy, Racist, Addict. Bonds: Has a crush. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Vlorn Wildcloak, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs


Bardryn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with white socks and a vest with buckled shoes. She carries with her a set of halberds, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a flapper bob. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Bardryn Holderhek, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Chenna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of luck around her neck, and a longbow on her belt. Her red hair is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of eastern immigrants she idolized her father. Chenna was born on a far eastern forest where she grew up under the tutelage of her father, an expert Bather. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Immigrant. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Chenna Whispermouse, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1100 sp.


Social Check DCs


Torgga Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey deerstalker hat and grey clothes. Her brown hair is knotted and matted. She has gray eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a island tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Shy, Impulsive. Bonds: Poor, Nature, Job, Adventurer. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Torgga Gorunn, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Nalral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Born in the north to a Scribe, Nalral learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He has achieved small success as a Scribe.

Motivation: Further expansion of business.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Nalral Foamtankard, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Rhodochrosite (14 gp).


Social Check DCs


Philomena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. Her silver hair is matted, messy, and big. She has brown eyes.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Philomena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Philomena. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Philomena Strongbones, Female Halfling Sorcerer 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Olivia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting red shirt and pants. She is bald on top and has large chestnut tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born in the south, but her parents moved at a very young age to the west. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls.

Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker

Voice: Stutters

Attributes [hide]

Olivia Jamjar, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)8 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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