Great Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is typically in her Locksmith uniform. Her fur is short and yellow. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Great was left her father's suit of armor and trained in its use and care. She struck the Locksmith job and began her own company from there.
Motivation: She is not mentally stable, and does not behave rationally; and to be a cook again
Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Military. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Dûgz Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered
History: Dûgz lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Joker, Logical. Bonds: Poor, Attractive, Family, Military. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Puyet Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair has been sun bleached extensively. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic, Persistence. Bonds: Attractive, Slave, Nature. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Mishann Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her crest is short and scarlet. Her face is scarred and worn.
Personality: A skeptical and narcissistic woman, Mishann's first love is herself. Her second love is also herself. She is frequently practicing swordplay.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal writing training, and achieved minor success. She was granted divine powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears a blue collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His broad hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Dabbledob was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Ugly, Impulsive, Fearful. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 230 gp.
Kelter Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports red clothing, slightly heavier than average wear. He has a small bristly mustache and wavy auburn hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Bowyer, Kelter learned a great deal about his mother's area of expertise. A gifted student he started as a Bather, but he got bored and became a Bowyer. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp. Jet (40 gp). Golden pearl (40 gp). White pearl (40 gp). 1 Masterwork Uncommon Weapon.
Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: Thodris was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and to reunite with her old friends
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 8000 cp. 1 Masterwork Common Melee.
Murgen Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is brown and very short. She is baby faced.
Personality: Murgen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in shortbow use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Artistic, Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. 3 Holy water.
Jillian Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is generally well dressed albeit a few years behind the times. She wears her blonde hair down. Her eyes are a pleasant gray.
Personality: Overbrimming with self-confidence, Jillian isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Peridot (20 gp).
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