Engong Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her black hair is long and unkept. She has gray eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Ploughman.
Motivation: To be a Slave Trader again; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Patrin Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. He has done his best to style his blue crest to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Patrin lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Patrin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to get laid; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Family, Has a crush. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. 1 Banded mail.
Borun Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His hair is cut close to his head. His green eyes are passionate and lively.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and expand his business
Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His fur is brown, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Beast grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He is wracked by social anxiety; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Insane, Addict, Fearful. Bonds: Immigrant, Attractive, Adventurer. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. 1 Tanglefoot bags.
Paela Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her blonde hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a necromancer, Paela was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Farmer like her father before her.
Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Ugly. Bonds: Job, Adventurer, Mentor, Religious. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Heian Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a yellow cloak and cross-gartered green stockings and is in decent physical shape. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and regain custody of his daughter
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Large well-done wool tapestry (200 gp).
Simon Pickering, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Junk Dealer, his mother struggled to pay the bills. After coming to the age of reason, Simon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Junk Dealer again; and sabotage a competitor
Ideals: Justice, Gifted. Bonds: Job, Poor. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3 Tanglefoot bags.
Gerbo Welber, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Logical, Gifted, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Onyx (30 gp). Iolite (30 gp). Zircon (30 gp). 1 Bullseye lantern.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His hair is brown, silky, and of moderate length. His eyes are a pleasant green.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Military, Job. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 pp. Silver comb with moonstones (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!