Moon Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. His brown fur has been sun bleached extensively. His blue eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Merchant, his father struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Painter.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Gifted. Bonds: Job, Criminal record, Poor. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 sp.
Anne Brixton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears baggy grey pantaloons and a white scarf. Her blonde hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has worked as a Barkeep like her father before her.
Motivation: Expand her business.
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Nazdûg Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his red hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.
Personality: Nazdûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Extrovert, Professionalism. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. Eye agate (15 gp). Deep blue spinel (600 gp). 1 Hourglass.
Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is bristling with hidden weapons, mostly clubs and maces. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's in love
Ideals: Philantrophist, Logical. Bonds: Criminal record, Nature, Debt, Has a crush. Occupation: Bookbinder
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Sariel Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are blue and catlike.
Personality: Sariel wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Sariel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Sariel was born on a far southern plains where she grew up under the tutelage of her father, an expert Unemployed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a crush on the local bellfounder
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Golden pearl (150 gp).
Hugh Langley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.
Personality: Hugh wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Military, Immigrant. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Nykkan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His blue crest is kept up in a ponytail inside a top hat. His red eyes are passionate and lively.
Personality: Nykkan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Addict. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Red spinel (40 gp). 1 Masterwork Uncommon Weapon.
Akmen Revile, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his white hair to look like a famous performer. His eyes are gold.
Personality: Aggressive, abrasive, and angry, Akmen embodies much of what other species detest in the Tieflings. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. Moss agate (11 gp). Blue sapphire (500 gp).
Bune Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her chestnut hair is smooth and relatively long. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She loves telling others what to do and how they should feel about things. She is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Opinionated, Logical. Bonds: Attractive, Mentor, Adventurer. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Rhodochrosite (12 gp). Jasper (80 gp). Eye agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
