Merla High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a white costume with the symbols of luck on her torso. Her blonde hair is well kept. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with finding treasure.
History: She was born in the north, but her parents moved at a very young age to the south. Merla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Merla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and she is a bit of a kleptomaniac
Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. Moss agate (6 gp). White pearl (60 gp).
Leaf Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has a hunchback. Her orange fur is thinning but still full. Her eyes, though not visible through her cowl, are blue.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Leaf was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and to unite with her brother
Ideals: Philantrophist. Flaws: Ugly, Racist, Mundane. Bonds: Family. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Decarabia Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, blue shirt, and brown tie. Her red hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She dislikes all the random violence that takes place in the south. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Persistence, Fighting. Bonds: Military, Job. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Kava Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her crest is brass and very short. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised by priests from a young age. Her childhood dream was to be a Ploughman, but she was a colossal failure. She has drifted from career to career and currently works as a Adventurer.
Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Habor Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" eastern man, he prefers to wear black clothing when he does not wear armor. His hair is blue and curly. His eyes are gold.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Shoemaker like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Enemies. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Kiirith Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Impulsive, Selfish. Bonds: Attractive. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Mreksh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting green shirt and pants. His rusty crest is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Family. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2300 sp. Brown-green garnet (160 gp). Deep blue spinel (200 gp). Silver pearl (160 gp). 1 Buckler. 1 Darkwood Buckler. 1 Half-Plate.
Nuthra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern woman wears a simple black robe with grey stripes complete with hood. Her red crest is unkempt and raggedy. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Nuthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Nuthra's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 4 (-3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. Hematite (9 gp).
Emen Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She wears a Stetson hat to cover her moderate length chestnut hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety.
Ideals: Opinionated, Fighting, Persistence. Flaws: Fearful. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!