Kellen Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his longbow. His hair is short and red. His eyes are a pleasant amber.
Personality: Kellen is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful wizard made him what he is. After coming to the age of reason, Kellen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Mentor. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Vrondiss Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light green in addition to tight pants. He has no crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To pay off his debts.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family, Slave, Debt. Occupation: Navigator
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Seebo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Draconic, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Drusilia Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized opal on her left hand. Sporting a white mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To clean up the streets.
Ideals: Opinionated. Bonds: Attractive, Rich, Guardian. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp. Iolite (80 gp). Azurite (5 gp). White pearl (90 gp). 1 Masterwork Common Melee.
Rieta Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a green tunic with pastel highlights, and long red pants that bunch up around her shoes, and is pretty ugly. She has dyed her greying blue hair a little too much giving a sharp blue color. Her silver unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.
History: She was born in a small plains village. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Nature, Poor. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Red-brown spinel (140 gp). Jet (140 gp).
Murgen Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a black suit. Sporting a black mohawk this woman's hair draws a lot of attention. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. She receives visions of the future at random moments
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted arcane powers by her dying sister.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Raer Amakiir, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raer lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Family, Nature, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. Chalcedony (80 gp).
Susannah Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich southern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she is wracked by social anxiety
Flaws: Selfish, Fearful. Bonds: Rich, Mentor. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Seddit Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to cover her moderate length white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Seddit was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seddit decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Seddit managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Slave. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp.
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