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NPC Generator

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Advanced [show]


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Uraim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Persistence, Logical, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Uraim Aranore, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp.


Social Check DCs


Eiravel Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is lengthy and is close to two feet long. This amber eyed southerner is not easily forgotten.

Personality: He is mildly Elf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tanner, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Adventurer, Slave, Poor. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Eiravel Siannodel, Male Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Paggen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His brown hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Paggen Timbers, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Goblin, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1100 sp.


Social Check DCs


Cloak In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She wears a broad hat to cover her moderate length yellow fur. Her face is scarred and worn.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cloak is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Tabaxi people; and retire the richest woman in the south

Ideals: Justice, Entrepeneur. Flaws: Ugly, Insane, Antagonistic, Racist. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Cloak In the Storm, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Ella Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times, and carries bows. Her hair is short and white. Her eyes are brown and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Ella Tiltathana, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 cp.


Social Check DCs


Ahrim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a robe, a symbol of luck around his neck, and a trident on his belt. He has styled his brown hair well, parting it to the right. This white eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Glassblower like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Athletic. Bonds: Job, Military, Criminal record. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Doubt, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He wears a feathered hat to cover his moderate length white hair. His fierce brown eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Anverth Folkor, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp.


Social Check DCs


Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is short and rusty. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Tanner, Quarethon learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Quarethon Ophinshtalajiir, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Jarana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has a large grey mantle and cape that has been intricately interwoven into her pastel robe. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born at the edge of vast desert. Jarana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist. Bonds: Attractive, Religious, In love, Nature. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Jarana Rumnaheim, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp. Chalcedony (80 gp). Lapis lazuli (15 gp). Jade (110 gp). 1 Half-Plate.


Social Check DCs

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