Seven Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Seven was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Sailor.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Family, Job. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nuraval Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and to find somewhere to settle down
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 240 gp.
Joan Holton, Female Human [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing brown shirts, loose pants, and blazers most of the time, she is not a threatening figure. She has wavy blonde hair. Her gray eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Joan isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the east
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Slave, Nature. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Peridot (80 gp). 1 Masterwork Common Ranged Weapon.
Fenriz Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has dyed his greying blue hair a little too much giving a sharp blue color. He has gleaming, smiling silver eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Fenriz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He's in love; and to settle down with his crush
Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Enemies, Has a crush. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. Malachite (12 gp). Eye agate (12 gp).
Nissa Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying red hair a little too much giving a sharp red color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Nissa isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is able to make almost anything out of random pieces of junk.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She struck the Gardener job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp.
Anne Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is generally shirtless and showing off her tattooed chest. She has slicked back silver hair. She has green eyes and a violet hat with a red feather.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of northern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.
Motivation: To pay off her debts; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Debt. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp.
Grigi Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of a Stableman, who enjoyed hunting, Grigi was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grigi took refuge in the large cave and found the beat up scythe and armor she uses now. She is searching for what she claims is her rightful reward.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Flaws: Antagonistic, Insomniac. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. A life-sized copper and silver statuette of a cockatrice. (90 gp).
Vistra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. She is bald on top and has large golden tufts of hair around her ears. Her fierce brown eyes like to dwell on things.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.
History: Vistra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer, Military. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Habor Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his rapier. His hair is cut close to his head. He has gold eyes and a black hat with a pastel feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Chrysoberyl (90 gp).
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