Nora Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. She has slicked back brown hair. Her face is scarred and worn.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Nora has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Depressed, Secretive, Disease. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ekk Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears white trousers with green and yellow striped suspenders. She wears various colorful collared shirts. She is an epitome of beauty. She keeps her long brown hair kept up in a rat tail. Her amber eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Animals are drawn to her, and she is able to talk to them.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Retire the richest woman in the east; and she uses money and sex appeal to get what she needs
Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Undercommon, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Bloodstone (40 gp). 1 Climber’s kit.
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his falchion always slung over his shoulder. His brown hair is singed and shortened. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Farmer, his father struggled to pay the bills. Uraim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uraim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer, Guardian. Occupation: Server
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Griselda Brady, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her black hair to look like a famous performer. Her amber eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Farmer profession.
History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted from career to career and currently works as a Doctor.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. A delicate silver chain set with a tourmaline (30 gp).
Vadania Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she very much looks the part of a Weaver. Her red hair is smooth and relatively long. Her green eyes peer out from beneath her broad yellow hat.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Ploughman, her father struggled to pay the bills. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has achieved small success as a Weaver.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Job, Enemies, Poor. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Sard (20 gp).
Harann Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her blue crest down. She wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic woman, Harann's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Roofer, but she got bored and became a Layabout. After a long history of fighting, Harann and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Broce Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Assassin. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has since lost track of the people in his past.
Motivation: Elven compassion; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Racist. Bonds: Job, Adventurer, Family. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Hirrathak Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his shortspear ready. He keeps his blue crest in a pixie cut. His gold eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 8 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Hirrathak's homeland. Hirrathak decided to take the middle way and become a bodyguard. After a long history of fighting, Hirrathak and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Everburning torch.
Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She has wavy auburn hair. She has gleaming, smiling hazel eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Audhild was born in the east. At a young age she loved to build and create. Her father took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world.
Ideals: Athletic, Persistence. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 80 gp.
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