Myathethil Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, tan cloak. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To settle down with her crush; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer, Military. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp. Large well-done wool tapestry (100 gp). 1 Banded mail.
Gennal Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His tied-back hair is red. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of eastern immigrants he idolized his father. A gifted student he started as a Butcher, but he got bored and became a Dyer. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Banded mail.
Zagga Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her golden hair down. She has a dull look in her green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Large well-done wool tapestry (100 gp).
Orsik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright golden hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Flaws: Addict, Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Zook Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a pixie cut. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a deep hatred of illithids
Flaws: Insane, Addict. Bonds: Rich, Adventurer, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Superior lock.
Faral Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a yellow cloak and cross-gartered pastel stockings. Her skin is also unnaturally pale. Her hair is short and silver. Her eyes are hazel and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her brother to traveling adventurers.
Flaws: Ugly, Antagonistic, Disease, PTSD. Bonds: Family. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Solid gold idol (300 gp).
Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His hair is chestnut and very short. His eyes are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Tailor and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Flaws: Shy, Disease, Insomniac. Bonds: In love, Job. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Mugrunden Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his red crest well, parting it to the right. His half smiles and gold eyes are beguiling and draw you in.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mugrunden took refuge in the ruined castle and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Edge Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel armored body suit, with a simple blue line shooting up and back down. He wears his black fur down. His copper eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Immigrant. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. An abacus with copper, silver and gold markers (180 gp). 1 Banded mail. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!