Giselle Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Disciplined, Optimist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Maagog Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His bronze crest is matted, messy, and big. His gold eyes are slightly larger than normal.
Personality: Maagog hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Ur-Dag Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aggressive, abrasive, and angry, Ur-Dag embodies much of what other species detest in the Half-Orcs. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Interpreter, who enjoyed hunting, Ur-Dag was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Antagonistic. Bonds: In love, Nature, Debt, Has a crush. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Heskan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely black suit with white socks and a vest with buckled shoes. His black crest is thinning but still full. His fierce gold eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Miner. He also hits on women, regardless of circumstances.
History: Born in the south his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He's in love.
Ideals: Artistic. Bonds: Job, Has a crush, Poor. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His brown hair is cut short with large spiked bangs in the front. His eyes are blue.
Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Senteq is combative with any and all who dare try his patience in the slightest.
History: Senteq was born the youngest of three triplets. After coming to the age of reason, Senteq took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Black velvet mask with numerous citrines (80 gp).
Vondal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He typically wears grey cloth garments or leather armor. His red hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He's in love; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Criminal record. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Chad Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Windy On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. His fur is brown and very short. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Windy was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: Wants to work out more often; and to be a glassblower again
Ideals: Athletic. Flaws: Terse, Shy. Bonds: Job, Religious. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Alexandrite (400 gp). Chalcedony (30 gp).
Riardon LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father.
Ideals: Joker. Bonds: Slave, Rich, Family. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
