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NPC Generator

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Advanced [show]


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with Stetson hat. His red hair is lengthy. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He struck the Ploughman job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Joser Tallfellow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Masterwork Light steel shield.


Social Check DCs


Right-Handed Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a pastel and black robe with the hood down. She has cinnamon fur. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.

History: She was raised in a desert tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Flaws: Impulsive, Ugly, Insomniac. Bonds: Military, Nature. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Right-Handed Peak, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Amethyst (110 gp).


Social Check DCs


Mormo Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His red hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Mormo has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Shy, Disease. Bonds: Rich, Religious. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Mormo Benevolence, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)15 (+2) 8 (-1)19 (+4)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sweet In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. He keeps his long beige fur kept up in a rat tail. This amber eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Optimist, Logical. Bonds: Poor, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Old thin voice

Attributes [hide]

Sweet In the Morning, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" northern man, he prefers to wear flannel. He keeps his beige fur in a flapper bob. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Optimist. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Windy Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Tomi Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Priest uniform. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: He was born on a small isolated farm. He worked as a nervous Priest and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Job, Nature. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Tomi Bigheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Silk rope.


Social Check DCs


Malmûg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He's in love; and wants to open a new tavern

Ideals: Fighting, Athletic. Bonds: Job, Has a crush, Slave. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Malmûg Dumph, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. His brown hair is thinning but still full. He has several tiny ruby earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small island village. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Burgell Garrick, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Zaffrab was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is unsatisfied with his job

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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