Whurdred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her silver hair is thinning but still full. Her amber eyes peer out from beneath her Stetson brown hat.
Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Whurdred is combative with any and all who dare try her patience in the slightest.
History: Born in the east her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect her home; and she is compelled to act according to her religious beliefs
Ideals: Justice. Bonds: Religious, Poor, Mentor, Guardian. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Amethyst (40 gp).
Cora Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her club always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. Her blue eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Fallthra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. She keeps her white hair in a flapper bob. This gray eyed easterner is not easily forgotten.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Fallthra was born in the east. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She tends to her Server job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Server responsibilities is difficult; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Persistence. Bonds: Adventurer, Job, Family. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelt Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears many layers of old clothing at all times. Her orange fur is slicked back into a classic pompadour. Her green eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Bricklayer. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Bricklayer soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Fearful. Bonds: Poor, Job, Nature. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Koth Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black costume with the symbols of his god on his torso. His hair is black, silky, and of moderate length. His eyes are green.
Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his dancing dream.
Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Nemeia Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. This white eyed easterner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nemeia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and revenge
Ideals: Optimist, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Seddit Wit, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her white hair is still thick. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Seddit was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Farmer for hire.
Motivation: Retire the richest woman in the south; and balancing her hectic life and new farmer responsibilities is difficult
Ideals: Entrepeneur, Persistence. Bonds: Attractive, Job. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Eida Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her silver hair is greasy and uncared for. Her eyes are blue and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with her god.
History: She was raised in a white middle class family as the only child. Eida was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Seamstress. She left for the east, certain she would find work there.
Motivation: To find somewhere to settle down.
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Religious, Immigrant. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
Flask Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a brown tunic with grey highlights, and long red pants that bunch up around his shoes. His long brown fur is drawn into a two foot long braid. His skin is flawless and his copper eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. He has worked as a Layabout like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Impeccable, Justice. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
