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NPC Generator

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Advanced [show]


Marigold Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC.

Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Marigold Underbough, Female Halfling Sorcerer 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fancy green dress. Her copper crest is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Dentratha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Bonds: Attractive, Poor, Job, Adventurer, Military. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Dentratha Hashphronyxadyn, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp.


Social Check DCs


Agnes Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized jet on her right hand. With wild golden hair. This violet eyed westerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Doctor business at a young age. Her childhood dream was to be a Architect, but she was a colossal failure. She has achieved small success as a Doctor.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Job. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Agnes Conway, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Ea Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is dark red, silky, and of moderate length. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the west her family was never financially stable. Ea was born on a far western desert where she grew up under the tutelage of her mother, an expert Layabout. She left for the west, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Joker. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Ea Scorn, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Dûgza Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who tends to wear a black poncho over his likewise colored trousers and shirt, he is not a threatening figure. His hair is brown and curly. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Nature, Religious. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Dûgza Stapleton, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Bardryn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. With wild chestnut hair. She has a tattooed face.

Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.

History: Bardryn was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bardryn took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She has achieved small success as a Cook.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Rich, Religious, Job, Nature. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Bardryn Durthane, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)7 (-2) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Akmen Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with broad hat. He has styled his dark red hair well, parting it to the right. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 6 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Akmen took refuge in the large cave and found the beat up greatsword and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant, Family. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Akmen Bedlam, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Silver pearl (110 gp).


Social Check DCs


Avice Ansley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. Her silver hair is unkempt and raggedy. Her gray eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.

History: She got into the Dyer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Dyer for hire.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Avice Ansley, Female Human Sorcerer 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 2 Holy water.


Social Check DCs


Sariel Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Sabotage a competitor; and marry her sister to traveling adventurers

Ideals: Gifted, Pacifist. Bonds: Attractive, Rich, Family, Job. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Sariel Firahel, Female Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 80 gp. White pearl (140 gp). Deep blue spinel (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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