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NPC Generator

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Advanced [show]


Wobbles Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Criminal record. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Wobbles Turen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Nurkara Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her auburn hair is cut jaggedly and amateurishly. Her fierce blue eyes like to dwell on things.

Personality: She is irascible and easily irritated. She is obsessed with a lost civilization.

History: Nurkara was raised in a hard working conservative environment. Nurkara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Nurkara Rubyeye, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Berrian Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his longbow. He carries with him a set of longbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Berrian grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Berrian Aloro, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Helen Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a violet vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her violet boots flare out at the collars. She sports auburn long hair. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Depressed, Shy. Bonds: Mentor, Rich, Adventurer. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Helen Solvenstein, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. Sardonyx (70 gp).


Social Check DCs


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She is portly but not overly obese. Her chestnut hair is matted, messy, and big. Her ears are large.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and her religion dominates her actions

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Enemies. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Nurkara Eversharp, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Cloth of gold vestments (100 gp).


Social Check DCs


Jaxi Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a brown coat with black slacks. Her green crest is knotted and matted. She has gold eyes and a green hat with a brown feather.

Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.

History: She was born on a small isolated farm. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted arcane powers by her dying sister.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Gifted. Bonds: Guardian, Nature, Family. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Jaxi Norixius, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. His fur is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. A true patriot, Cask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Cask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cask's mother didn't care for him much, and the feeling was mutual. He has worked as a Healer like his mother before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Poor, Job, Military, Religious. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Cask In Woods, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)7 (-2) 14 (+2)15 (+2)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a tan suit. Her white hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.

History: Antinua lived on a farm with her mother, near the main road leading to a nearby town. Antinua was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Adventurer. She left for the south, certain she would find work there.

Motivation: To reunite with her absent mother.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Antinua Ethanasath, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1800 sp.


Social Check DCs


Avice Reid, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Avice Reid, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. Amethyst (100 gp).


Social Check DCs

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