Tagga Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'8". She wears light armors faded through time and improper care, and her gloved hand is found clutching a flail. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Tagga grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Tagga never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Flaws: Shy. Bonds: Rich, Adventurer, In love. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Chrysoberyl (150 gp).
Symma Dunben, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a tan collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the right. Her eyes are blue and catlike.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Symma would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Symma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 13 years.
Motivation: To be a Bowyer again; and wants to open a new tavern
Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Nature, Job. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Eridred Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears grey leather gloves, a grey jacket, and tight pants, marred by sweets. Her silver hair is greasy and uncared for. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Banker.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and money/treasure
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Job. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Giselle Alby, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears just a grey suit. Her golden hair is well kept. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and to protect her home
Flaws: Ugly, Antagonistic. Bonds: Religious, Has a crush, Guardian. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 2 Holy water.
Cimer Joy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He wears his black hair down. His eyes are gold and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Brown-green garnet (100 gp).
Balimaar Reed, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, grey cloak. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Sabotage a competitor; and a deep hatred of brigands
Ideals: Logical. Flaws: Hedonist, Disease. Bonds: Enemies, Job. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Everburning torch.
Himo Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears yellow painted combat armor at almost all times. His whole body is exceptionally muscular. He has wavy white hair. He has several tiny sapphire earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Carnelian (30 gp).
Sybil Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She feeds upon the attention of others.
History: Sybil was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Sybil and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Bonds: Slave, Attractive, Poor. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Kallista Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a simple green robe with tan stripes complete with hood. Her brown hair, when down, is lengthy. Her fierce white eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gifted from a young age, Kallista studied abroad. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
