Duergath Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Duergath was born in the north. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and to be a sculptor again
Ideals: Disciplined, Persistence, Gifted. Bonds: Military, Job. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 pp.
Elaim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with violet socks and a vest with buckled shoes, and carries longbows. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a daughter. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Elaim never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist. Bonds: Job, Rich, In love. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Rosalind Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt with thin blue vertical stripes and tan pants, and carries greataxes. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Shoemaker, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Opinionated. Bonds: Attractive, Enemies, Poor. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Gillyd Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. Her white hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the east to a Healer, Gillyd learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She's also a talented Mason, but doesn't like to broadcast it.
Motivation: She has a crush on the local Mason.
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Religious, Job. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 pp. 1 Superior lock.
Galinndan Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. His red hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Galinndan grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. Bloodstone (20 gp).
Sumnes Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple blue robe with brown stripes complete with hood, and she perpetually has her sickle ready. Sporting a silver mohawk this woman's hair draws a lot of attention. She has green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is an amazing painter.
History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Mentor, Poor. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Hatae Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her green robe. She carries with her a set of monstrous two handed axes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is greasy and uncared for. Her ears are large.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a criminal king-pin and mafia family Hatae abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Fargas Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. With a patchy brown beard and wild brown hair. His blue eyes peer out from beneath his Stetson red hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Religious. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Lapis lazuli (10 gp). Brown-green garnet (90 gp). Citrine (60 gp).
Cory Peyton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears grey leather gloves, a grey jacket, and tight pants. He has a very tight haircut. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Tourmaline (100 gp).
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