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NPC Generator

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Advanced [show]


Grai Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her golden hair is cut short with large spiked bangs in the front. She has a dull look in her brown eyes.

Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.

History: The child of western immigrants she idolized her father. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Grai Prescott, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Anne Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Impeccable, Logical. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Anne Kelsey, Female Human Sorcerer 3
Medium (4'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. 1 Superior lock. 1 Average lock.


Social Check DCs


Jelenneth Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with deerstalker hat, and sports empty pouches on her belt. Her hair is short and blonde. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Jelenneth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jelenneth's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Jelenneth and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Religious, Military. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Jelenneth Mellerelel, Female Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Tippletoe Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Doctor does. She has shaved her head bald. Her amber eyes dart from person to person to random spaces in the air.

Personality: Tippletoe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her father raised her in a mountain cabin. She has had some formal poetry training, and achieved minor success. She has set out to sabotage the competition.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Artistic. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Tippletoe Bafflestone, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp.


Social Check DCs


Dazzazn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a green poncho over his likewise colored trousers and shirt. He has no crest. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: Dazzazn lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Dazzazn has worked very hard to control his curse. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Family. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Dazzazn Jerynomonis, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries a battered sai and tarnished warhammer as well. He wears a broad hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Mentor. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Anverth Musgraben, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)7 (-2) 7 (-2)12 (+1)
Skills Athletics +0, Religion +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Osco Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Sage business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Flaws: Addict, Secretive, Hedonist. Bonds: Job, Family. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Osco Wildcloak, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)4 (-3) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Fire opal pendant on a fine gold chain (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Duergath Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Adventurer soon after.

Motivation: Further expansion of business; and money/treasure

Ideals: Logical, Gifted. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Duergath Aranore, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Lapis lazuli (11 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Fragrant Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long lavender fur kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by illithids. Fragrant was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant Running, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Carved bone or ivory statuette (50 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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