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NPC Generator

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Advanced [show]


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Server mother left him crippled. He has drifted from career to career and currently works as a Hunter.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: American accent

Attributes [hide]

Jebeddo Ironhide, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Umpen Cobblelob, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. Moss agate (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Grom Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His hair is auburn and curly. He has a tattooed face.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Grom Thorpe, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Tomi High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: Tomi wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Tomi was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Military. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Tomi High-hill, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 15 (+2)7 (-2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Zephan Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his silver hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Zephan Speed, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 9000 cp.


Social Check DCs


Godfrey Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered trident and tarnished ceremonial dagger as well. He wears his blonde hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and doesn't want to be a navigator and was forced into it by his family

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Mentor, Nature. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Godfrey Ray, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Kallista Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. She keeps her brown hair in a pixie cut. Her red eyes dart from person to person to random spaces in the air.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She became a Apothecary soon after.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Fighting. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Kallista Instinct, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. 1 Disguise kit.


Social Check DCs


Curran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and wears white leather gloves, a white jacket, and tight pants. He keeps his long red hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: PTSD. Bonds: Criminal record. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Curran High-hill, Male Halfling Sorcerer 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Kristryd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" western woman, she wears silk and lounges about seductively. Her white hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Kristryd has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world

Ideals: Passionate, Joker. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Kristryd Battlehammer, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. 2 Smokesticks.


Social Check DCs

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