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NPC Generator

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Advanced [show]


Ronk Law, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light white in addition to tight pants. With bright chestnut hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: Ronk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Ronk has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease, Fearful. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Ronk Law, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)4 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Amethyst (160 gp).


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across

History: Flame was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Logical. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Flame On the Water, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Fargrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 5 years old his parents immigrated from the north. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Artistic. Flaws: Greedy. Bonds: Immigrant, Criminal record. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Fargrim Brazzik, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs


Thea Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white costume with the symbols of the four houses of cards on her torso. Her auburn hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Tailor business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Joker, Professionalism, Persistence. Bonds: Job, Family. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Thea Sunmeadow, Female Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Garrick, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with small hat. With bright chestnut hair and a scraggly beard. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Garrick, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)7 (-2) 6 (-2)9 (-1)
Skills Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Nimble Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear brown tank tops with black skirt. She has no fur. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Fisher

Voice: American accent

Attributes [hide]

Nimble Of Winter, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Red garnet (50 gp). 1 Chain shirt.


Social Check DCs


Fabien Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Nature. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Fabien Nackle, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Silver comb with moonstones (100 gp).


Social Check DCs


Oriel Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple yellow robe with white stripes complete with hood. Her hair is silver and curly. Her hazel eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of orcs once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by orcs. Oriel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Opinionated, Gifted. Bonds: Enemies. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Oriel Nailo, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 8 (-1)8 (-1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Matilda Shirley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her chestnut hair is lengthy and is close to two feet long. Her eyes are green and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has achieved small success as a Unemployed.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Military, Job. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Matilda Shirley, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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