Heian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He has a moderate pudge and is not very fit. His moppish auburn hair is in a traditional bowl cut. His amber eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Heian grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's in love; and wants a kiss
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Bimpnottin Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is generally shirtless and showing off her tattooed chest. Her auburn hair is wavy and long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.
Motivation: To clean up the streets; and to protect her home
Ideals: Extrovert. Bonds: Criminal record, Nature, Guardian. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 5 (-3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 1 Tanglefoot bags. 1 Everburning torch.
Loopmottin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan cloak and cross-gartered green stockings. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a drow raid, leaving Loopmottin alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Loopmottin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Revenge; and someone believes her a fraud
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Carnelian (30 gp). 1 Masterwork Common Melee.
Seven Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her beige fur is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Seven took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister.
Ideals: Philantrophist, Gifted. Flaws: Insane, Ugly. Bonds: Family. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 360 gp. Tiger eye turquoise (5 gp).
Daar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'6" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left hand appears badly burned and disfigured. Her copper crest is drawn into a tight pony tail with a skull scrunchie. She has a dull look in her gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The war was a terrible time for her, and Daar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: She loathes her own lifestyle.
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Military. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Avice Darby, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tattered old clothes. She has a long brown ponytail with little hanging trinkets. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Avice embodies much of what other species detest in the Humans. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her father's forge. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Gunnloda Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her sai ready. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Gunnloda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Gunnloda hails from a village terrorized by brigands. Her mother was a soldier and died while she was still young. Gunnloda was left her mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunnloda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Enemies. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Lubash Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he very much looks the part of a Miller. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his father before him.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and expand his business
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Job, Attractive. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Yurgunn Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her red hair is slicked back into a classic pompadour. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.
Motivation: Many gnolls want her driven away.
Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!